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We study videogames.
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A
Robinett, Warren
.
Adventure
. Atari, 1978.
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Koei
.
Aerobiz Supersonic
. Hiyoshi, Japan: Koei, 1993.
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Persuasive Games
.
Airport Security
. Atlanta, GA: Addicting Games, 2006.
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Aarseth, Espen
. "
Allegories of Space: The Question of Spatiality in Computer Games
."
Cybertext Yearbook 2000
. Ed.
Raine Koskimaa
. Jyväskylä, Finland: University of Jyväskylä, 2000.
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Sutton-Smith, Brian
.
The Ambiguity of Play
. Cambridge, MA: Harvard University Press, 1997.
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U.S. Army
.
America's Army
. U.S. Army, 2002.
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Seed, David
.
American Science Fiction and the Cold War
. Edinburgh: Edinburgh UP, 1999.
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Frye, Northrop
.
Anatomy of Criticism
. Princeton, NJ: Princeton University Press, 1957.
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Hesselgren, Aubrey
.
The Anatomy of Games
. Vol. 2006. Antifactory, 2006., 2003.
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Hendershot, Cynthia
.
Anti-Communism and Popular Culture in Mid-Century America
. Jefferson, NC: McFarland, 2003.
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Crawford, Chris
.
The Art of Computer Game Design (1982)
. Vancouver: Washington State University Vancouver, 1997.
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Williams, Anne
.
Art of Darkness: A Poetics of Gothic
. Chicaco: University of Chicago Press, 1995.
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Crawford, Chris
.
The Art of Interactive Design
. San Francisco, CA: No Starch Press, 2003.
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GotGame
.
Bad Mojo Redux
. Weston, CT: GotGame Entertainment, 2004.
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Cecil, Charles
.
Beneath a Steel Sky
. Virgin Interactive Entertainment, 1994.
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Molyneux, Peter
.
Black & White
. Redwood City, CA: Electronic Arts, 2001.
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Hayles, Katherine N.
. "
Bodies of Texts, Bodies of Subjects: Metaphoric Networks in New Media
."
Memory Bytes: History, Technology, and Digital Culture
. Ed.
Abraham Geil
. Durham, NC, USA: Duke University Press, 2004.
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Zine14.com
.
Border Patrol
. Resist.com, 2003.
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Quart, Alissa
.
Branded: The Buying and Selling of Teenagers
. Cambridge, MA: Perseus Publishing, 2003.
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Bogost, Ian
.
Branding and Bananas
. Vol. 2009. WaterCoolerGames.org, 2009., 2003.
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Gearbox Software
.
Brothers in Arms: Road to Hill 30
. Montreuil, France: Ubisoft, 2005.
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Hatch, Robert
.
Charnel Houses of Europe: The Shoah (Wraith - the Oblivion)
. Stone Mountain, GA: White Wolf Games Studio, 1997.
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Kaneco
.
Chester Cheetah: Too Cool to Fool
. Recot, 1992.
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Johnson, Soren
.
Civilization IV
. New York, NY: Take Two Interactive, 2005.
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Fieldhouse, D. K.
.
The Colonial Empires
. New York: Delacorte Press, 1965.
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