Bibliography

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Zine14.com. Border Patrol. Resist.com, 2003.
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Cyan Worlds. Uru: Ages Beyond Myst. San Francisco, CA: Ubisoft, 2003.
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Wolf, Mark J. P., and Bernard Perron. "Introduction." The Video Game Theory Reader. New York, NY: Routledge, 2003.
The Medium of the Video Game. Eds. Mark J. P. Wolf. Austin, TX: University of Texas Press, 2001.
Williams, Roberta. Mystery House. Oakhurst, CA: Sierra On-line, 1982.
Williams, Anne. Art of Darkness: A Poetics of Gothic. Chicaco: University of Chicago Press, 1995.
Wark, McKenzie. GAM3R 7H30RY, v1.1. Institute for the Future of the Book, 2006.
Wark, McKenzie. Gamer Theory. Cambridge, MA: Harvard University Press, 2007.
Walker, Jill. "Do You Think You’re Part Of This? Digital Texts and the Second Person Address." The Cybertext Yearbook 2000. Finland: University of Jyväskylä, 2000.
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Valve. Half Life. Bellevue, WA: Sierra Entertainment, 1998.
Ubisoft. Myst IV: Revelation. San Francisco, CA: Ubisoft, 2004.
Ubisoft, Feral. XIII. Montreuil, France: Ubisoft, 2003.
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