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Nice review, Matt. It

Submitted by Chris Ritter – Wed, 2007 – 10 – 31 10:40

Nice review, Matt. It relates a lot to the "Games, History, and Emotion" thread, where Tanner noted that "incremental changes in technology and gameplay mechanics" make older games hard if not impossible to stand. I still remember playing those old Sierra adventure games with my dad, (mostly) patiently working through those counterintuitive puzzles. There's no way we'd stand for that now: our criteria for what makes good games have progressed along with the games. I sense that evolution in your review.

Oh, and to throw in a possible answer to Tom's question about citing walkthroughs, I think it's definitely worth doing, as it points to the social reality of the gaming community - games are difficult, and gamers help each other out.

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