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Hipness curve

Submitted by Chris Ritter – Wed, 2007 – 10 – 31 10:16

 

It seems logical in a sort of common sense way to say that games, and probably any other artifact of culture, follows a kind of "hipness" curve where the new stuff is hip, the really old stuff is hip, and everything in between is basically not hip. So as you move backward in time, games gradually lose their hipness until sometime pre-playstation they start regaining hipness until the late 70s are right back up there on the hipness scale.

Totally agree. Case in point: I have a Game Cube and an original NES in my living room. Whenever people come over, they ignore the Game Cube and almost always say something like, "Wow! A Nintendo! Rad!" And then we play Duck Hunt.

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