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I agree that's a practical

Submitted by Zach Whalen – Fri, 2006 – 12 – 01 11:53

I agree that's a practical approach, but do you think it's specific enough? I mean, there are lots of things that could be called gaming that aren't necessarily of interest to those of us studying those things you plug into a TV and play with a controller. Gambling comes to mind, for example.

Also, since for my current project I am interested in the specific aesthetic influences of early video technology, I'm keeping "video" for now. Even though there are lots of non-visual elements that we can say are part of the game experience (audio, haptics, environment), the visual display is still the primary medium through which we experience the game.

I agree with you, actually, I just worry that "game" invites too much ambiguity or isn't as clear to someone outside of the conversation.

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