Games+Learning+Society 4.0 Conference

Type: 
Conference
Sponsor: 
University of Wisconsin-Madison School of Education and the Academic ADL Co-Lab
Submission Deadline: 
Sun, 03/30/2008
Event Dates: 
Wed, 07/09/2008

The fourth annual Games, Learning & Society (GLS) Conference will be held July 10-11, 2008 in Madison, Wisconsin. Sponsored by the University of Wisconsin-Madison School of Education and the Academic ADL Co-Lab, the GLS Conference fosters substantive discussion and collaboration among academics, designers, and educators interested in how game technologies – commercial games and others – can enhance learning, culture, and education. Speakers, discussion groups, and interactive workshops will focus on game design, game culture, and games’ potential for learning.

For three years the GLS Conference has been the space for academics, industry leaders, educators, and policy makers to meet and to engage, not just in industry building, but in serious discussion about the current state of the field: where we ought to be headed, and what impact games can and ought to have on culture and society. We are planning the biggest and best year ever for this very important gathering, and we hope you will join us.

This two-day conference will be held at Frank Lloyd Wright’s Monona Terrace Convention Center, overlooking downtown Madison’s beautiful Lake Monona. Conference highlights include: a special session of hands-on workshops designed by and for videogame researchers and designers; a two-day lounge featuring Chat 'n' Frag sessions with key scholars and designers; fireside chats with industry leaders and special guests; a game room; webcasts of selected conference sessions; and our signature Thursday night dinner party.

We invite creative and interactive proposals for presentations, discussions, symposia, workshops, debates, respondents, and exhibits on topics and issues related to conference themes. To continue providing a high-quality program, all submissions will go through peer review and be evaluated with respect to quality, originality, clarity, and relevance to conference themes. Based on positive feedback from last year's conference, we especially encourage interactive session formats such as workshops, debates, and hands-on events for the GLS lounge.

Complete submission guidelines are listed inside the submissions site at http://glsconference.org. Submission format includes: Title; Abstract (500 words or less); Author name(s), picture(s), and short bio(s); and lastly, whether you would like your presentation to be considered for an interactive (workshop, chat ‘n’ frag, poster) or more expository (symposium, plenary) session. Submissions are due online by March 31, 2008.

[Note: This CFP announcement is posted as a service to the academic community. For inquiries related to this CFP, please contact the the person or persons identified above.]

I think this conference is

I think this conference is very good for society because games can be very educational and inspired other things as well. Games need to be on the right track towards a goal for the good of all societies.

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