The DIGRA mailing list recently hosted a very interesting discussion on the use (and relevant laws in various countries) of images from videogames in academic work - a good suggestion was that DIGRA should lobby the industry to allow reproductions of visuals. Given that a number of Gameology contributors and visitors are writing theses or articles, and given that videogames are such a highly visual form, I was wondering just how people are using screenshots or video footage in their written work? Is anyone submitting a video component, perhaps a CD with footage taken from a gameplay session? Maybe some links to Quake Done Quick or Garry's Mod on YouTube? How appropriate is that for a formal piece of academic output such as a thesis? Do you include things like level or stage where appropriate in citing such things?
I sort of assumed that these questions were trivial, but now that I'm thinking about how to best put together everything so that people who may never have played a videogame in their lives (such as nonplussed thesis assessors) have a chance of understanding what I'm writing about, they seem a bit thorny.
Also, can anyone recommend any good techniques for taking screenshots and footage on a modest budget?